Wacku Wilds Port
| Map ID | 316 |
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| Size | 64 × 59 |
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| NPCs | 1 on 1 spots |
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| Gathering nodes | 2 |
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| Exits | 7 |
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| Connects to | 3 maps |
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| Trap tiles | 0 |
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Wacku Wilds Port is a 64×59 map holding 1 NPC and 2 gathering nodes.
Wayfarer point 21 stands at
(53, 3). Walk onto it once to discover it and the wayfarer menu will carry you back here.
All points.
The region
From the port the wilds run north and west. North: resource nodes and a respawn point on the first map, jewellery-material monsters and nodes on the next, then Nibby's treehouse (Nibby's Scavenge, a daily that pays a Craft Coin) and, across the river, the Scared Warrior whose quest gives the Jungle Shield; through the cave beyond is Bigtooth's cave, with safe tiles the monsters cannot reach. West over the bridge: the Drench Worm cave (270 experience each, aggressive, webs to gather), then either west again to the Wild Apes (a ring map, all of them aggro once one is hit, Ape Fur for the Monkey Hat) or north into the jungle maze, the daily Jungle Run, which pays a Shiny Coin.
Map
Drag to pan, scroll to zoom, click a marker to open it. The chips hide overlays.
NPCs
| NPC | Kind | Level | Alive | Spots | HP | Exp | Tiles |
|---|
Boat Captain | transport | | 1 | 1 | | | (46, 24) |
Gathering
| Resource | Tool | Nodes | Tiles |
|---|
Wild Root | by hand | 2 | (17, 1) (56, 12) |
Transportation