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Updates

What changed in the game, and why, in the developers' own words: every dev post they have published, newest first. Each one has its own page, and the things it named link to it.

VersionUpdateWhat it covered
0.4.57Instancer
Instancer
As announced in patch 4.56 , this patch should lean more into the code side of things as we will explore the instancer (the channel copy machine) This is a critical missing part of the current game that tie the channel system, ...
0.4.56Project Aeven
Project Aeven ( Aeven 3.0 )
The last patch nicely filled the fast travel shortage, and the exact cost dials are still being worked on based on the feedback received.
0.4.55Wayfarer Update
Wayfarer Update
Patch 4.55 brings a fully functional new fast travel system and rolls out DMS (Dynamic Map States) opening the door to visually changing map objects that can change based on quests, events and other things happening in the world.
0.4.54Story & Quality Update
Story & Quality Update
This patch focuses on improving existing maps, expanding the main storyline, and polishing several areas that are important to the new player experience and overall game quality.
0.4.53Return of the Casters pt2
Return of the Casters pt2
The recent released 4.52 patch is an overall success by introducing the classes while keeping a stable server. It currently has two critical issues that need to be fixed. Every released patch usually brings a few random problems.
0.4.52Return of the Casters
Return of the Casters
After releasing HoP in patch 4.51 the next logical focus becomes completing Vulture Island. One of the last missing areas in the effort to rebuild the world.
0.4.51Hall Of Pain
Hall Of Pain
After releasing the three new exterior designs for the class hubs in patch 4.50 , the next step was to bring their interiors to life.
0.4.50Content Update
Content Update
The previous 449 Patch has been running for ~1000 hours of uptime in a single session; the longest any version has ever run. It provided a reliable foundation for continued development.
0.4.49Map Upgrades
Map Upgrades
This patch focuses on map upgrades and additional quest start options, while the Auction House and Shadowguides systems continue to stabilize on the live server.
0.4.48Shadow Guides
Shadow Guides
The behind-the-scenes work in patch 4.47 is now paying off, with two major community systems set to release together within this patch: a fully functioning Auction House and the complete Shadow Guide moderation system.
0.4.47Auction House
Auction House / Marketplace
Version 4.47 will serve as a live runtime test, gradually exploring best practices for handling a larger Auction House database load on the server.
0.4.46Details
Details
After releasing patch 4.45 , shaping the game more towards the future, it is time for a small break.
0.4.45Item System Upgrades
Item System Upgrades
The world continues to grow at a steady pace, with over four hundred maps, two hundred unique quests, and more than two thousand items. This stage is not the endgame. It is a step toward a nice endgame.
0.4.44Mounts
Content Update: Mounts
The rollout of 4.43 went well and became stable after the needed hotfixes. It is good to know the server is still running steady after such a fairly big patch.
0.4.43Big Anniversary
Content Update: Big Anniversary
Patch 4.43 is nearly complete, bringing a wave of code improvements, performance upgrades, and new content.
0.4.42Skills
Content Update: Skills
With the latest patch just released, development is already underway for the next one. Patch 4.41 was the first step toward a full skill system, and this update follows up with more improvements.
0.4.41Dragons
Content Update: Dragons
Update 4.41 will introduce a range of improvements, new content, and additional features. This release focuses on refining existing systems while expanding the game world with new activities.
0.4.40Panda Secret
Content Update: Panda Secret
This update continues the expansion of the new class system, which requires extensive server-side reconstruction to support the new ideas. In addition, the patch introduces Panda Secret .
0.4.39Flexible Class Systems
Content Update: Flexible Class Systems
This patch takes the first steps toward allowing players to manage multiple classes within a single character, as mentioned in Developer dev post 4.30 .
0.4.38New Legends
Content Update: New Legends
Welcome to a new dev post! This time, it is written as development happens, giving an inside look at what is coming next. Patch 4.38 will introduce two new challenges: Ironmode and Undefeated.
0.4.37Revived
Content Update: Revived
This update may be modest, but it represents a meaningful step forward in our journey towards complete gameplay.
0.4.36Aeven Evolved
Content Update: Aeven Evolved
Welcome to 2025 and a new dev post. With the holiday season coming to a close, this update marks the end of the Pengu event .
0.4.35A Pengu Christmas Tale
D-029
This years Christmas update will bring back Santa Crashsite event, expanded with several new things.
0.4.34Guilds
Guilds
After a challenging period , update 3.34 is ready to roll out. This update includes several fixes and improvements to the in-game guild management systems, which will be covered in detail.
0.4.33Content Update
Content Update
The Halloween Lootchest event was successful, with players collectively looting a total of 32,265* slimes this year.
0.4.32Whack-a-Update
Whack-a-Update
This update addresses some login and connection issues that players have been experiencing. While 4.32 is only a maintanance patch , the patch also introduces some small surprises, including a new minigame and a Level 30 quest.
0.4.31Halloween Update
Halloween Update
In this development post, we will outline the details of the upcoming game update 4.31. This update will introduce two new events, including a Halloween event that will last for three weeks .
0.4.30Capture The Flag
Capture The Flag
The launch of the new script engine in the previous patch, 4.29, has been running well, though some adjustments are still needed to accommodate the increased influx of players on the maps.
0.4.29Pirate Invaders
Pirate Invaders
While this update does not bring new areas, the focus of the update is to improve EO with gameplay upgrades for the future.
0.4.28Bounty Hunting
Bounty Hunting
We have now reached the 28th update since the remaster project began a year ago, with updates being delivered consistently.
0.4.27Freezetag
Freezetag
This update focuses on expanding the main Aeven continent. The west side of the town, which has always been somewhat empty, has now been enriched with new planned features for the future.
0.4.26Devil Costume
Devil Costume
'' Shadow World Update '' The reintroduction of the Underworld, now accompanied by the new custom-tailored continent known as the Shadow World is about to rollout.
0.4.25Atlantis
Content update Atlantis
'' Endless anniversary '' With the launch on June 30, 2023, the anniversary of Endless Online is near. We are currently on patch 25, with only one failed update (4.16) along the way.
0.4.24Craft & Shop
Content update / Craft update / Shop update
As previously mentioned in devpost 4.22 , our next update focuses on restructuring the crafting chain system.
0.4.23Factory Update
Content update / Factory Update
Welcome to the 4.23 developer post for Endless Online. In this update, we're introducing several new features and enhancements as we work on refining the last patch and the nostalgic Factory .
0.4.22Ancient
Content update / Ancient
Welcome, everyone, to the latest Endless Online Developer Post. We have a lot to discuss, so let's dive right in. To address the many complains of laggy gameplay we decided to switch (again) to a new server located in New York .
0.4.21Wacku Wilds
Content update / Wacku Wilds
Monkey Island always had some significance within the Endless Online world due to its special one-time quest.
0.4.20Discovery Moonmurks
Maintenance update / Discovery Moonmurks
With the migration to Windows 2022 Server complete, we're now focusing on evaluating the server's performance. Some players have reported encountering high lag and disconnections during specific times of the day.
0.4.19Content update
Content update
The new NPC code appears stable, with several minor map and spawn issues having been fixed along the way.
0.4.18Content Update
Content update
After encountering minor compiler issues, the previous update (v4.17) was successfully launched, packed with a lot of content, as well as additional weapon balancing to properly balance all core weapons.
0.4.17Feature-rich expansion
Feature-rich world expansion
Version 0.16 focuses on improving the potential of previously deployed systems. The daily quest system has been enhanced to reintroduce musical instruments and unlock new buddy sprite layers .
0.4.15Class and Quests
Class and quest expansion
'' Best wishes '' Greetings in 2024 , a brand new year filled with new possibilities. Firstly, we want to express gratitude to everyone who for their support of Endless Online in the previous year. Thank you.
0.4.14Storytell
Storytell
'' A more detailed main story path '' This update introduces the initial steps of the main story, revealing a little more about the current world: Another Aeven. And why the player is in it..
0.4.13Main Story
The beginning of a mainstory
Efforts have been made to revamp and enhance the starting area. A new questline has been introduced to provide better guidance for new players, focusing on the mechanics of equipping items and battling monsters.
0.4.12Santa SOS
Santa SOS
Santa needs some help; his yearly rehearsals ended with a crash landing in a lake near Snowlandia. All the presents are in the lake, but luckily, fishing is now a new feature in Endless Online as well!
0.4.11Let it snow
Let it snow
As the year draws to a close, the weather grows darker and colder. The ideal time to introduce the all new winter-themed content update for Endless Online.
0.4.10Quest System Upgrades
Quest System Upgrades
The quest engine has been upgraded with brand new improvements. By implementing a new pub file, both the client and server can now synchronize the entire quest status of the world, enabling the display of relevant quest markers ...
0.4.09Engine Upgrades
Engine Upgrades
It's time to implement the delayed participation 'mini core' system. Due to the unexpected server migration and aftermath, this feature was delayed, as well as the sword vs bow balancing which should happen later this week.
0.4.08Happy Halloween
Happy Halloween
Upon reflecting on the smooth migration, it's evident that the server now operates significantly better. For some players the base ping increased by 50ms, because of moving the location to west USA.
0.4.07Server Migration
The Server Migration
The EO Server has moved from Ashburn, USA, and landed in Salt Lake City , USA. This move was an attempt to increase server capacity and stability.
0.4.06Centaurs of Aeven.
The Centaurs of Aeven.
A newfound land has unveiled the long-veiled secret behind the vanished centaurs. They endured a life of confinement in a marble city, where the unforgiving stone inflicted pain upon their hooves.
0.4.05ReleaseCarefully expanding the remastered world + finding a semi-endgame scenario that doesn't involve a level cap. Anundo has been remastered as a concealed village, nestled somewhere within the expansive continent of Aeven.
0.4.04ReleaseReflecting on the initial five weeks, it's clear that certain aspects were successful while others fell short. Nonetheless, the first milestone has been achieved: establishing the fundamental level-up path to level 30.
Categories:Updates
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