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Updates
What changed in the game, and why, in the developers' own words: every dev post they have published, newest first. Each one has its own page, and the things it named link to it.
| Version | Update | What it covered |
|---|---|---|
| 0.4.57 | Instancer Instancer | As announced in patch 4.56 , this patch should lean more into the code side of things as we will explore the instancer (the channel copy machine) This is a critical missing part of the current game that tie the channel system, ... |
| 0.4.56 | Project Aeven Project Aeven ( Aeven 3.0 ) | The last patch nicely filled the fast travel shortage, and the exact cost dials are still being worked on based on the feedback received. |
| 0.4.55 | Wayfarer Update Wayfarer Update | Patch 4.55 brings a fully functional new fast travel system and rolls out DMS (Dynamic Map States) opening the door to visually changing map objects that can change based on quests, events and other things happening in the world. |
| 0.4.54 | Story & Quality Update Story & Quality Update | This patch focuses on improving existing maps, expanding the main storyline, and polishing several areas that are important to the new player experience and overall game quality. |
| 0.4.53 | Return of the Casters pt2 Return of the Casters pt2 | The recent released 4.52 patch is an overall success by introducing the classes while keeping a stable server. It currently has two critical issues that need to be fixed. Every released patch usually brings a few random problems. |
| 0.4.52 | Return of the Casters Return of the Casters | After releasing HoP in patch 4.51 the next logical focus becomes completing Vulture Island. One of the last missing areas in the effort to rebuild the world. |
| 0.4.51 | Hall Of Pain Hall Of Pain | After releasing the three new exterior designs for the class hubs in patch 4.50 , the next step was to bring their interiors to life. |
| 0.4.50 | Content Update Content Update | The previous 449 Patch has been running for ~1000 hours of uptime in a single session; the longest any version has ever run. It provided a reliable foundation for continued development. |
| 0.4.49 | Map Upgrades Map Upgrades | This patch focuses on map upgrades and additional quest start options, while the Auction House and Shadowguides systems continue to stabilize on the live server. |
| 0.4.48 | Shadow Guides Shadow Guides | The behind-the-scenes work in patch 4.47 is now paying off, with two major community systems set to release together within this patch: a fully functioning Auction House and the complete Shadow Guide moderation system. |
| 0.4.47 | Auction House Auction House / Marketplace | Version 4.47 will serve as a live runtime test, gradually exploring best practices for handling a larger Auction House database load on the server. |
| 0.4.46 | Details Details | After releasing patch 4.45 , shaping the game more towards the future, it is time for a small break. |
| 0.4.45 | Item System Upgrades Item System Upgrades | The world continues to grow at a steady pace, with over four hundred maps, two hundred unique quests, and more than two thousand items. This stage is not the endgame. It is a step toward a nice endgame. |
| 0.4.44 | Mounts Content Update: Mounts | The rollout of 4.43 went well and became stable after the needed hotfixes. It is good to know the server is still running steady after such a fairly big patch. |
| 0.4.43 | Big Anniversary Content Update: Big Anniversary | Patch 4.43 is nearly complete, bringing a wave of code improvements, performance upgrades, and new content. |
| 0.4.42 | Skills Content Update: Skills | With the latest patch just released, development is already underway for the next one. Patch 4.41 was the first step toward a full skill system, and this update follows up with more improvements. |
| 0.4.41 | Dragons Content Update: Dragons | Update 4.41 will introduce a range of improvements, new content, and additional features. This release focuses on refining existing systems while expanding the game world with new activities. |
| 0.4.40 | Panda Secret Content Update: Panda Secret | This update continues the expansion of the new class system, which requires extensive server-side reconstruction to support the new ideas. In addition, the patch introduces Panda Secret . |
| 0.4.39 | Flexible Class Systems Content Update: Flexible Class Systems | This patch takes the first steps toward allowing players to manage multiple classes within a single character, as mentioned in Developer dev post 4.30 . |
| 0.4.38 | New Legends Content Update: New Legends | Welcome to a new dev post! This time, it is written as development happens, giving an inside look at what is coming next. Patch 4.38 will introduce two new challenges: Ironmode and Undefeated. |
| 0.4.37 | Revived Content Update: Revived | This update may be modest, but it represents a meaningful step forward in our journey towards complete gameplay. |
| 0.4.36 | Aeven Evolved Content Update: Aeven Evolved | Welcome to 2025 and a new dev post. With the holiday season coming to a close, this update marks the end of the Pengu event . |
| 0.4.35 | A Pengu Christmas Tale D-029 | This years Christmas update will bring back Santa Crashsite event, expanded with several new things. |
| 0.4.34 | Guilds Guilds | After a challenging period , update 3.34 is ready to roll out. This update includes several fixes and improvements to the in-game guild management systems, which will be covered in detail. |
| 0.4.33 | Content Update Content Update | The Halloween Lootchest event was successful, with players collectively looting a total of 32,265* slimes this year. |
| 0.4.32 | Whack-a-Update Whack-a-Update | This update addresses some login and connection issues that players have been experiencing. While 4.32 is only a maintanance patch , the patch also introduces some small surprises, including a new minigame and a Level 30 quest. |
| 0.4.31 | Halloween Update Halloween Update | In this development post, we will outline the details of the upcoming game update 4.31. This update will introduce two new events, including a Halloween event that will last for three weeks . |
| 0.4.30 | Capture The Flag Capture The Flag | The launch of the new script engine in the previous patch, 4.29, has been running well, though some adjustments are still needed to accommodate the increased influx of players on the maps. |
| 0.4.29 | Pirate Invaders Pirate Invaders | While this update does not bring new areas, the focus of the update is to improve EO with gameplay upgrades for the future. |
| 0.4.28 | Bounty Hunting Bounty Hunting | We have now reached the 28th update since the remaster project began a year ago, with updates being delivered consistently. |
| 0.4.27 | Freezetag Freezetag | This update focuses on expanding the main Aeven continent. The west side of the town, which has always been somewhat empty, has now been enriched with new planned features for the future. |
| 0.4.26 | Devil Costume Devil Costume | '' Shadow World Update '' The reintroduction of the Underworld, now accompanied by the new custom-tailored continent known as the Shadow World is about to rollout. |
| 0.4.25 | Atlantis Content update Atlantis | '' Endless anniversary '' With the launch on June 30, 2023, the anniversary of Endless Online is near. We are currently on patch 25, with only one failed update (4.16) along the way. |
| 0.4.24 | Craft & Shop Content update / Craft update / Shop update | As previously mentioned in devpost 4.22 , our next update focuses on restructuring the crafting chain system. |
| 0.4.23 | Factory Update Content update / Factory Update | Welcome to the 4.23 developer post for Endless Online. In this update, we're introducing several new features and enhancements as we work on refining the last patch and the nostalgic Factory . |
| 0.4.22 | Ancient Content update / Ancient | Welcome, everyone, to the latest Endless Online Developer Post. We have a lot to discuss, so let's dive right in. To address the many complains of laggy gameplay we decided to switch (again) to a new server located in New York . |
| 0.4.21 | Wacku Wilds Content update / Wacku Wilds | Monkey Island always had some significance within the Endless Online world due to its special one-time quest. |
| 0.4.20 | Discovery Moonmurks Maintenance update / Discovery Moonmurks | With the migration to Windows 2022 Server complete, we're now focusing on evaluating the server's performance. Some players have reported encountering high lag and disconnections during specific times of the day. |
| 0.4.19 | Content update Content update | The new NPC code appears stable, with several minor map and spawn issues having been fixed along the way. |
| 0.4.18 | Content Update Content update | After encountering minor compiler issues, the previous update (v4.17) was successfully launched, packed with a lot of content, as well as additional weapon balancing to properly balance all core weapons. |
| 0.4.17 | Feature-rich expansion Feature-rich world expansion | Version 0.16 focuses on improving the potential of previously deployed systems. The daily quest system has been enhanced to reintroduce musical instruments and unlock new buddy sprite layers . |
| 0.4.15 | Class and Quests Class and quest expansion | '' Best wishes '' Greetings in 2024 , a brand new year filled with new possibilities. Firstly, we want to express gratitude to everyone who for their support of Endless Online in the previous year. Thank you. |
| 0.4.14 | Storytell Storytell | '' A more detailed main story path '' This update introduces the initial steps of the main story, revealing a little more about the current world: Another Aeven. And why the player is in it.. |
| 0.4.13 | Main Story The beginning of a mainstory | Efforts have been made to revamp and enhance the starting area. A new questline has been introduced to provide better guidance for new players, focusing on the mechanics of equipping items and battling monsters. |
| 0.4.12 | Santa SOS Santa SOS | Santa needs some help; his yearly rehearsals ended with a crash landing in a lake near Snowlandia. All the presents are in the lake, but luckily, fishing is now a new feature in Endless Online as well! |
| 0.4.11 | Let it snow Let it snow | As the year draws to a close, the weather grows darker and colder. The ideal time to introduce the all new winter-themed content update for Endless Online. |
| 0.4.10 | Quest System Upgrades Quest System Upgrades | The quest engine has been upgraded with brand new improvements. By implementing a new pub file, both the client and server can now synchronize the entire quest status of the world, enabling the display of relevant quest markers ... |
| 0.4.09 | Engine Upgrades Engine Upgrades | It's time to implement the delayed participation 'mini core' system. Due to the unexpected server migration and aftermath, this feature was delayed, as well as the sword vs bow balancing which should happen later this week. |
| 0.4.08 | Happy Halloween Happy Halloween | Upon reflecting on the smooth migration, it's evident that the server now operates significantly better. For some players the base ping increased by 50ms, because of moving the location to west USA. |
| 0.4.07 | Server Migration The Server Migration | The EO Server has moved from Ashburn, USA, and landed in Salt Lake City , USA. This move was an attempt to increase server capacity and stability. |
| 0.4.06 | Centaurs of Aeven. The Centaurs of Aeven. | A newfound land has unveiled the long-veiled secret behind the vanished centaurs. They endured a life of confinement in a marble city, where the unforgiving stone inflicted pain upon their hooves. |
| 0.4.05 | Release | Carefully expanding the remastered world + finding a semi-endgame scenario that doesn't involve a level cap. Anundo has been remastered as a concealed village, nestled somewhere within the expansive continent of Aeven. |
| 0.4.04 | Release | Reflecting on the initial five weeks, it's clear that certain aspects were successful while others fell short. Nonetheless, the first milestone has been achieved: establishing the fundamental level-up path to level 30. |
Categories:Updates
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