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Trap

A trap is a tile that damages you for standing on it. Traps are not marked on the ground in any reliable way: many have spikes drawn on them, but some have no marking at all.

Some traps are on a timer. They rise and fall in a repeating order, so a corridor of them can be crossed by moving while the tiles ahead are down. The Pain Of An Artist maze is built out of these.

The trap list has every map that carries them and how many.

See also

  • Conveyor belt: Tiles that push you along and refuse your own moves.
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