Stats
Pow, acc, def, dex, vit and aur, and the combat numbers they sit over.
Six stats run through everything:
- Pow: power, what a hit is worth.
- Acc: accuracy, how often it lands.
- Def: defence.
- Dex: dexterity.
- Vit: vitality.
- Aur: aura, the casting stat.
Underneath them sit the plain combat numbers an item carries: a weapon has a damage range and a hit value; armour has evade and armour; some pieces add crit, and some add HP, MP or SP.
Three things raise the six stats: your class, an item’s base bonuses, and an item variant.
From the game’s help window
Stats
Stats are very important in the game, they help you fight enemies better and help you acquire magic.
What do certain Stats do?
Str - It makes you stronger and increases your melee attack strength.
Int - Boosts your magic attack strength.
Wis - Boosts your TP/MP (technique points/mana points). This allows you to cast more or spells requiring more TP/MP.
Agi - nothing currently
Con - Boosts your HP (health points) and SP so you can take more damage.
Cha - nothing currently
How can I increase my stats?
To increase your stats you need to level up to gain Stat points and Skill points. After you gain a level you may go to your stat panel and click the arrow beside a stat you wish to increase, and 'train' that stat. You may also go to your skill panel and click a skill icon, and click the arrow to the left to level up your skill. (skill levels currently have no use.)
Note: Stats can also be used to gain magical abilities. (See Skills)
Note: If you want to reset your stats you can see a Skill Master and select "Forget All".
The text is the game’s own help (press F1 in game). Parts of it predate the current game, so where it disagrees with the numbers above, the numbers are current.
See also
- Class, Seven classes, three types, and what each is good at.
- Item variant, A prefix and a numeral that raise one of a piece’s stats.
- Item tier, A ladder that adds damage and hit to a piece of equipment.