Quest limits
Daily and weekly caps, level windows, and the resets.
Quests come as one-time, repeatable, daily and weekly. Three caps apply, and the game names the one you hit: an overall cap on quests completed in a day (“You cannot complete any more quests today”), a cap of four daily quests a day, and a cap on weeklies per week. A daily can also carry a count of its own below that (its page says, for example, 1/day). Each resets with the daily or weekly reset, and the quest board shows a countdown to the next reset (since 0.4.29). The board’s offer list says how many of each you have left.
The first dailies open at level 10 (the chest dailies: Call of the Fur, Hamster Secret, Pengu Secret) and the first weeklies at 24 (Silver Fish Frenzy, Ticket Swap, Flutter Friends); more of each unlock as you level, up to the level-40 dailies. A quest can carry a minimum level to start and a maximum level past which it can no longer be started; each quest page states its requirements. The daily and weekly categories list every one.
Contents
From the update notes
What the developer wrote when this was added or changed, newest first.
Added next reset countdown (1h 10m) to quest/bountyboard , 0.4.29
Attracted 'npc behaviour' will face player direction.
Warptypes: open,door,quest-active+quest-completed,dynamic,portal,script
Update 4.29 is scheduled to be released this weekend, around September 20th or 21st.
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Factory Update , 0.4.23
- Daily quest limit raised from 3 to 4
See also
- Quest, What a quest is, and the limit on doing them.