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Quest limits

Quest limits cap how many quests you can complete. Quests come as one-time, repeatable, daily and weekly. Three caps apply, and the game names the one you hit: an overall cap on quests completed in a day (“You cannot complete any more quests today”), a cap of four daily quests a day[1], and a cap on weeklies per week. A daily can also carry a count of its own below that, for example 1/day. Each resets with the daily or weekly reset, and the quest board shows a countdown to the next reset (since 0.4.29[2]). The board’s offer list says how many of each you have left.

The daily Owl Awakening has no level requirement; the others open from level 10 (the chest dailies: Call of the Fur, Hamster Secret, Pengu Secret, Turtle Island), and the first weeklies at 24 (Silver Fish Frenzy, Ticket Swap, Flutter Friends); more of each unlock as you level, up to the level-40 dailies. A quest can carry a minimum level to start and a maximum level past which it can no longer be started. The daily and weekly quest lists name every one.

See also

  • Quest: What a quest is, and the limit on doing them.

References

  1. ↑ “the maximum daily limit will be raised from 3 to 4 quests” Update 0.4.23: Factory Update
  2. ↑ “Added next reset countdown (1h 10m) to quest/bountyboard” Update 0.4.29: Pirate Invaders
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