Article
Item variant
A piece of equipment can carry a variant: a prefix and a roman numeral, shown in its name, like precise Dracota Plate IV. The prefix decides which stat rises and the numeral decides by how much:
| Prefix | I | II | III | IV | V | VI |
|---|---|---|---|---|---|---|
| life | 3 Vit | 6 Vit | 10 Vit | 14 Vit | 20 Vit | 30 Vit |
| magic | 3 Aur | 6 Aur | 10 Aur | 14 Aur | 20 Aur | 30 Aur |
| precise | 2 Acc, 1 Crit | 4 Acc, 1 Crit | 7 Acc, 2 Crit | 10 Acc, 2 Crit | 14 Acc, 3 Crit | 18 Acc, 3 Crit |
| strong | 2 Pow | 4 Pow | 6 Pow | 8 Pow | 10 Pow | 12 Pow |
| sturdy | 2 Def, 1 Vit | 4 Def, 2 Vit | 7 Def, 3 Vit | 10 Def, 4 Vit | 14 Def, 5 Vit | 18 Def, 6 Vit |
| swift | 2 Dex, 1 Vit | 4 Dex, 2 Vit | 7 Dex, 3 Vit | 10 Dex, 4 Vit | 14 Dex, 5 Vit | 18 Dex, 6 Vit |
Numeral I is the prefix alone: a life Slayer is numeral I, a life Slayer II the next step. precise is the only prefix that raises two unrelated stats: accuracy every time, and crit 1 at I rising to 3 at VI. sturdy and swift each add a little Vit alongside their main stat.
Each item states the numerals it can reach, and they run in a block from II upwards: an item that can roll IV can also roll II and III, and one that reaches VI rolls II through VI. An item can also come with a variant it always has.
See also
Categories:Game mechanicsItems
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