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How travel works

Boats, airships, and the tickets they take.

Transport NPCs carry you between distant places. Each offers a list of destinations and a fare paid in tickets, a Boat Ticket, an Air Ticket and so on, not in eon. Some rides are free.

The travel page lists every route, its fare and where it sets you down.

The tickets

ItemTypeWhere from
Air Tickettransport ticketsold at Airline Shop 140 eon; quest reward: Shady Eons, Fallen Picnic; in a chest
Boat Tickettransport ticketsold at Sealiner Shop 120 eon; quest reward: Shady Eons, Coco Brothers, Special Tea; in a chest
Cart Tickettransport ticketno shop, recipe, drop, quest or chest lists it
Event Tickettransport ticketno shop, recipe, drop, quest or chest lists it
Train Tickettransport ticketsold at Railroad Tickets 120 eon

From the update notes

What the developer wrote when this was added or changed, newest first.

Project Aeven , 0.4.56

The last patch nicely filled the fast travel shortage, and the exact cost dials are still being worked on based on the feedback received. With those improvements underway, it's the right time to put some serious development time into something much more fundamental:

Engine: Fast Travel: What has been made , 0.4.55

This patch will expand the existing Wayfarer system to give it more purpose.

Waypoints will continue to serve their original function, but can now also be discovered and unlocked as fast travel locations. This adds a convenient quality-of-life option for players while giving exploration another layer of purpose, turning familiar locations into something worth seeking out and collecting them all.

Fast travel is intended to make longer journeys more convenient, without removing the sense of distance from the world. Travelling between nearby areas can still mean walking across the 2-3 maps that connect them, keeping the journey and the scale of the world intact. Fast travel simply gives players an optional alternative when they want to return to places they have already discovered.

  • More depth to the Wayfarer system
  • QoL: optional fast travel options

Skills , 0.4.42

The lower jail floor, previously used as the PK lobby, has stayed the same to keep its familiar layout. The map has been expanded to fit a new wayfarer point to offer easier respawning to the pk zone. The entrance to the jail sewers, now the main PK zone, has been adjusted to offer a clearer and more logical path.

Wayfarer Points , 0.4.26

'' The Wayfarers arrived ''

A new faction has arrived in Aeven; The Wayfarers. A mysterious group of travelers, and their network of spawnpoints across Aeven. These portals allow players to change their spawnpoint.

Additionally, the Inn system has been fit into new Wayfarer spawnpoints. The old Inn system will continue to operate alongside the new spawnpoint functionality, ensuring the Inn NPC continues to work.

See also

  • Door, How you move between maps, and the doors that do not behave.
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