Endless Online Wiki
Article

Getting started

Everything a new character needs for its first thirty levels, in the order it comes up.

Tutorial

A new character starts on the Import Pad in Bunker 5 and works through a short chain of quests that teaches the game and hands over the first gear.

#QuestLevelExperienceStart pointRewards
1Import Completed200Inventor10× Tiny Health Potion*, Peasant Clothes (female), Peasant Suit (male)
2Getting Ready200Import AssistantBroken Wrench, Teleport Key
3Unlocked1,000Minor Fairysoda
4Sample1,580InventorBroken Sampler
5Another Aeven4,000Data Link
6Echoes10,000InventorData Link
7Not Alone1020,000Inventor

First quests in Aeven

Six quests around Aeven exist for the stretch from the tutorial to level 10 (added in update 0.4.24). Between them they hand over 50 eons to start Toolshop Approved, the first buddy coin, and a Broken Bow with a quiver, so a new character can hit the chickens without buying a bow first. Two of them repeat, for something to do in town.

QuestLevelExperienceRepeatStart pointRewards
Happy Delivery320one-timeHappy Berry PickerHarvested Berries, 50 / 20× Eon
Bat Bash4–14600yesMine Chief20× Eon
Rare Rock4–141,200yesRock Collector33× Eon
Runaway Piggy600one-timeBilly FarmhandBuddy Coin
Stinky Carrrots4–14420yesBilly Farmhand30× Eon
Broken Bow420one-timeQuickshotBroken Bow, Broken Quiver

Choosing a class

You start as a Wanderer, the one class with no type: it gives +2 Dex, +3 Vit. From level 10, Panda Kopan in Anundo gives Destiny (class): choose a class, sit at its shrine, and the class is yours. Repeating the quest is how you change class later. Each class gives a fixed stat bonus. No weapon is restricted by class, but a weapon’s bonuses may not apply without the matching class type: fighter, ranger or caster. Most spells are restricted to the class they belong to (classes, weapon classes).

ClassTypeBonusWhat that buys
Paladinfighter+4 Def, +2 Vit+12 armour; +20 HP, +4 weight
Warriorfighter+4 Pow+16 damage, +4 weight
Magiciancaster+2 Pow, +2 Aur+8 damage, +2 weight; +20 MP, +2 weight
Priestcaster+2 Vit, +6 Aur+20 HP, +4 weight; +60 MP, +6 weight
Rogueranger+1 Pow, +5 Dex+4 damage, +1 weight; +20 evade, +5 hit rate
Archerranger+3 Acc+12 hit rate, +3 evade

Morty at Aeven North Entrance gives First Steps, which sends you to Anundo and pays 24,000 experience. The way there crosses a small maze of warps; Anundo’s Getting there walks you through it, map by map.

Levelling

The quest window has a Possible quests tab listing the quests open to you; hover one to see its giver, reward and maximum level. A quest opens at its lowest level and closes past its highest, so the tab changes as you level. The quests above are the ones built for the first ten levels. Most quests have a walkthrough on their page, and the list sorts by level and by experience.

Quests alone do not carry you from level 1 to 30, and fighting between them breaks up the routine. Under level 30 a kill can pay up to four times the monster’s own experience (experience boost), which makes this the fastest stretch to level by fighting. Watch the gift box beside your inventory: levels and bosses deliver items into it.

Training

Two kinds of ground pay twice: a quest you can repeat pays again for kills you make anyway, and the monsters near the shop that makes your set’s jewellery drop what it is made from. The daily bounties and the public events pay as well, and every ground players train on is listed under Training, with its monsters and what each pays.

Quests you can repeat

Each of these can be handed in again and again until you pass its highest level. Two suit the first levels best.

Piglet Trouble from the Piggy Farmer in Farm House pays 777 experience and 25 eons a run, up to level 14. The Piglets on Aeven Outlet are passive and drop often: Bacon on 20% of kills. The Mother Piglet among them drops a Piggy on 30% of kills. Their drops sell to the Witch in Creepy Witch House: a Piggy fetches 56 eons, Bacon 8.

Deep Trouble from the Deep Miner in Deep Mine Gate pays 1,400 experience and 100 eons a run, up to level 20. The Deep Spiders in Deep Mine are level 14 and attack on sight.

QuestLevelExperienceStart pointRewardsFight
Piglet Trouble1–14777Piggy Farmer25× EonPiglet level 6 on Aeven Outlet
Goat Horns1–14920Goat Collector34× EonGoat level 4 on Aeven West
Boots For Diner1–14680Dude Without Boots20× EonGoat level 4 on Aeven West
Deep Trouble1–201,400Deep Miner100× EonDeep Spider level 14, aggressive on Deep Mine
Bat Bash4–14600Mine Chief20× EonSmall Bat level 3 on Aeven Mines
Still Hungry8–141,280Hungry Man110× EonPiglet level 6 on Aeven Outlet
Mother Piglet level 9 on Aeven Outlet
Teensy Bbq10–201,660Coco Jane44× EonTeensy level 14 on The Octemple
Octo level 25 on Octos Lair
Crab Burgers10–201,780Coco Ray50× EonCrab level 12 on Tropica Beach
Last Minute Fur18–262,600Ash Fur36× EonSky Fox level 23 on Skywonder Edge
Frog Patrol24–303,600Field Soldier169× EonFrog level 25 on Moonmurks

Near your set

From level 10 the quests bring you to a new set at each tier. A set’s jewellery is made or sold in one shop, and the monsters nearest it pay experience and drop what the jewellery is made from, so the same kills level you and build the set. Where the jewellery is bought, the quests nearby pay eons towards it.

LevelSetJewellery fromWhere to train
10TribalGlimmer Jewels Shop bought, 1,220 eons in allCrab level 12 on Tropica Beach: Crab Burgers
Teensy level 14 on The Octemple: Teensy Bbq
12SkylarSkylar Gear CraftSky Fox level 23 on Skywonder Edge: Fox Fur 5%
14GallopGuy's Gallop JewelsCentaur level 30 on Centaur Town: Pony Tail 9%
Centaur Hunter level 30 on Centaur Grove West: Pony Tail 15%
Centaur Mage level 30 on Centaur Grove: Pony Tail 9%
Centaur Warrior level 30 on Centaur Grove: Pony Tail 11%
16IceSnowlandia JewelsIce Crystal level 30 on Ice Cave: Ice Gem 8%, Glass 0.5%
20SandDelilah JewelsGnome level 30 on Josand Desert: Gnome Spear 8%, Sand Stone 8%
Gnome Rider level 30, aggressive on Josand Desert: Sand Stone 8%
26JungleMonkey Fairy JewelsVlinder level 30 on Wacku Deep Wilds: Jungle Leaflet 6%
30AncientMaya's Ancient JewelsShroom level 35, aggressive on Ancient Garden North: Ancient Spores 3%
30OceanFinny's Ocean JewelsFin Fish level 30 on Atlantis Big Ocean: Coral Scale 3%
Gold Fish level 30 on Atlantis Big Ocean: Coral Scale 3%
Kelp Fish level 30 on Atlantis Big Ocean: Coral Scale 3%

Gear

Equipment progression has every piece, who makes it and its materials, and opens with the path through the first thirty levels piece by piece. After that, gear comes in named sets, one per level tier; much of a set is jewellery crafted from that region’s drops.

LevelSetPieces
4AevenAeven Small Bow, Aeven Staff, Aeven Shield, Aeven Gloves, Aeven Belt, Aeven Necklace, Aeven Ring, Aeven Bracelet, Aeven Bracer
10TribalTribal Necklace, Tribal Ring, Tribal Bracelet, Tribal Bracer
12SkylarSkylar Gloves, Skylar Belt, Skylar Necklace
14GallopGallop Necklace, Gallop Ring, Gallop Bracelet, Gallop Bracer
16IceIce Blade, Ice Force Dagger, Ice Quiver, Ice Necklace, Ice Ring, Ice Bracelet, Ice Bracer
20SandSand Necklace, Sand Ring, Sand Bracelet, Sand Bracer
24LotusLotus Longbow, Lotus Sword, Lotus Protector, Lotus Helmet, Lotus Armor (female), Lotus Armor (male), Lotus Boots
26JungleJungle Gloves, Jungle Belt, Jungle Necklace, Jungle Ring, Jungle Bracelet, Jungle Bracer
27RaiderRaider Robes (female), Raider Robes (male)
30AncientAncient Sword, Ancient Plate (female), Ancient Plate (male), Ancient Boots, Ancient Gloves, Ancient Belt, Ancient Necklace, Ancient Ring, Ancient Bracelet, Ancient Bracer
30OceanOcean Gloves, Ocean Belt, Ocean Necklace, Ocean Ring, Ocean Bracelet, Ocean Bracer
36FrostFrost Bow, Frost Halberd, Frost Plate (female), Frost Plate (male), Frost Boots
38ShadowShadow Gloves, Shadow Belt, Shadow Necklace, Shadow Ring, Shadow Bracelet, Shadow Bracer
38YetiYeti Gloves, Yeti Belt, Yeti Necklace, Yeti Ring, Yeti Bracelet, Yeti Bracer
45AirguardAirguard Plate (female), Airguard Plate (male), Airguard Gloves, Airguard Belt, Airguard Necklace, Airguard Ring, Airguard Bracelet, Airguard Bracer
48PainPain Gloves, Pain Belt, Pain Necklace, Pain Ring, Pain Bracelet, Pain Bracer

Money and travel

  • Money. Eons come from quests, the daily bounties and monster drops; a drop's sell price is the floor under its value, not an income. What players buy is materials: set pieces, cores, gear frames and jewellery bases, sold on the auction house. Making money lists them with their sources.
  • Getting around. Walk onto a wayfarer point to discover it and set it as your respawn (respawn points); unlocking it and each trip cost Waystones. Boats, airships and the train are on Travel.

See also

  • Chat commands: #item, #npc, #shop, #find and the rest.
  • Controls: The keys and buttons that drive the game.
  • Chat and channels: Global chat, its disclaimer, channels, and the profanity filter.
  • Trading: Buying from shops, trading with players, and the scams to refuse.
  • Account safety: Passwords, imposters, keyloggers: what the game itself warns about.
Categories:Guides
Text is available under the Creative Commons Attribution-ShareAlike 4.0 licence. Endless Online and its data and images belong to the game’s makers. About this wiki