Gathering
Harvesting resources from nodes on the map.
Resource nodes sit on fixed tiles. Stand next to one and harvest it, and it yields a set item.
What you need
- Some nodes need nothing at all, herbs and the like are picked by hand.
- Ore and rock need a pickaxe equipped.
- Logs need an axe.
Which tool a node wants is on its own resource page, along with every tile it appears on.
A node carries a number of charges and runs out for a while once they are used.
Fillable containers
Some items are filled rather than gathered: an Empty Bucket placed into a water well comes back as a Bucket Of Water, and one fill in ten as a Bucket Of Pure Water instead (0.4.17); a cow milked with an Empty Bucket gives a Bucket Of Milk, and the milk machine turns those into milk bottles (0.4.27).
Tools
A node names the tool class it needs; any item of that class, held as the weapon, harvests it. Everything else is gathered by hand.
| Tool class | Items | Harvests |
|---|---|---|
| pickaxe | Mine Pick, Rusty Diggy | Iron Ore, Tin Ore, Grimite Ore |
| axe | Battle Axe, Big Axe, Merhawk, Old Choppy, Small Axe, Throw Axe, War Axe, Wood Axe | Twigs, Basic Log, Old Wood |
Wells and cows
| What | Where |
|---|---|
| Water well | Stronghold Woods (12, 15), Centaur Town (9, 39), Nostalgia Hub (22, 25), Nostalgia Traverse (9, 45) |
| Cow | Cow on Aeven Farmlet (7, 10), Cow on Aeven Farmlet (7, 11), Cow on Aeven Farmlet (17, 31) |
Collectible NPCs
These stand on a map and are gathered by clicking on them; each gives the item listed. They are not buddies.
See also
- Weapon class, Seventeen kinds of weapon, and what each is for.
Mine Pick
Rusty Diggy
Battle Axe
Big Axe
Merhawk
Old Choppy
Small Axe
Throw Axe
War Axe
Wood Axe
Baby Turtle
Baby Turtle
Crabby
Red Crabby
Crabby
Blue Crabby
Hatchling Turtle
Little Spider
Little Spider
Lost Kitty
Lost Kitty
Runaway Piggy
Runaway Piggy
Twinkle
Twinkle Battery
Twinkle Pod
Wild Erminu
Wild Erminu