Article
Experience boost
The experience boost brings a new character up to level 30: a kill can pay up to four times the monster’s own experience[1]. How much a kill is boosted depends on the monster’s level against yours.
From level 30 on, every kill pays the monster’s own experience, the number on its page, and nothing else. The training guide gives every figure as the monster’s own experience; the boost is what the game adds on top of it for a character under 30.
See also
- Levels and experience: How levels are earned, and how far they go.
- Stat point: What each point you spend is worth.
- Drop: What a monster leaves behind, and how often.
- Spawn: Where monsters stand, how many are alive at once, and when they come back.
References
- ↑ “new players receive a boosted EXP of up to x4, thereby maintaining the overall EXP gain up to Level 30” Update 0.4.04: Release
Categories:Game mechanicsCharacters
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