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Conveyor belt
Tiles that push you along and refuse your own moves.
A belt tile carries you. Step onto one and your own movement is refused: the tile pushes you one square in its direction, and if it pushes you onto another belt you are pushed again, until you land on ground that is not a belt.
There are five kinds: belts that push down, left, up and right, and a crossroad that carries you on in the direction you entered it.
A push takes about a third of a second, a little quicker than a walk.
See also
- Trap, Tiles that hurt to stand on, some of them invisible.
Categories:Game mechanicsThe world
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