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Casting

Casting is using a spell, and every spell has:

  • The MP and SP it costs.
  • A cast time before it goes off, and a cooldown before it can be used again.
  • Damage, or a heal range: Tiny Selfheal restores 3–5, Basic Selfheal 10–18.
  • How long it lasts, for anything that keeps working.
  • An element, for those that carry one.
  • A level you must reach.
  • An area, for spells that hit more than one square.

Cooldowns and effects

Skills can share a cooldown group: using one puts every skill in the group on cooldown. A skill with a cast time has to be cast standing still, and starting another skill interrupts it. Buffs and debuffs show as white icons in the lower right of the screen[1].

Learning spells

Spells are taught by skill masters, each from its own list. A skill from a one-time quest can be learned again from the skill books, which list every general skill whose quest you have completed[2]. Each class has a hub with its masters in it, and a master’s page lists what it is known to teach.

NPCMapTile
Mount Trainer (DEV)Aeven Stable(36, 35)
Book Of KnowledgeAeven Library(6, 9)
Book Of WisdomAeven Library(6, 7)
Dash MasterAeven North Entrance(7, 36)
Rogue MasterDen Hideout Classhub(20, 7)
Archery MasterDen Hideout Classhub(8, 16)
Warrior MasterStronghold Classhub(14, 14)
Paladin MasterStronghold Classhub(4, 11)
Priest MasterAcademy Master Priest(5, 8)
Mage MasterAcademy Mage Mastery(9, 8)
Orcy's Little BookOrcys Room(8, 5)
Chef's BookAeven(75, 15)

From the game’s help window

From the in-game help (F1). Where it disagrees with the sections above, they are current.

Skills

Skills are certain abilties you can learn from skill masters. The third tab on the left is the skill tab.

What do I need to do acquire skills?

To aquire skills you need to see a skill master. Skill masters are npcs located at certain towns, they will give you the requirements to gain the skills you want. You need certain stats and levels to learn certain skills

What are the skills available?

Self Heal- You can heal yourself in battle for 1 HP.

Group Heal- You can heal yourself and everyone else in your party for 1 HP.

Small Heal- Heal any character for 1 HP.

Medium Heal- Heal any character for 5 HP.

Large Heal- Heal any character for 12 HP.

Lightning- Shoot bolts of lightning at your enemies.

Fire- Summon flames upon your enemies.

How do I use my Skills?

Go to the skill panel and above your skills are certain 'F' keys you press to summon your skills. You can also customize the keys by dragging the icon to different square.

Note: You can increase the strength of your skills by training them to a higher level (not active yet), or by learning higher forms of it by different skill masters.

Using spells

Using Spells is quite simple. All you need to do is press the hotkey for the spell you wish to use and click who/what you want to use it on.

example: Press (hotkey for small heal) and click on yourself to heal yourself.

See also

  • Element: Light, dark, earth, wind, water, fire and divine.
  • Class: Seven classes, three types, and the stats each one adds.
  • Skill slots: Active, passive and attack slots, and what fits where.

References

  1. ↑ “Status effects show up clearly in the UI as white icons on the lower-right corner” Update 0.4.42: Skills
  2. ↑ “They will automatically list any general skills that can be (re)learned, provided the associated quest has already been completed.” Update 0.4.41: Dragons
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