Bounty board
The Bounty Board stands in Aeven Square. Every day it posts four to six bounties, each a monster and a number to kill, and every player is tracked on all of them without accepting anything[1]. A normal target asks 20–50 kills, a boss 4–15 (halved in 0.4.45[2]).
Shared kills
A kill counts for the players present at the target, not only for whoever lands it[3]. #bounty prints your progress, and a banner announces the goal; walk back to the board to collect. Each bounty pays once a day.
Rewards
Experience and eons, and at times a random item such as a healing potion or puffyweed[4]; raised in 0.4.51[5] and scaled from level 30 to 40; doubled on a Bounty Hunter weekend[6]. A bounty can name a monster the game does not place: #npc with the name shows no maps at the bottom for those.
See also
- Drop: What a monster leaves behind, and how often.
- Event: Invasions and seasonal events, their loot chests, and the items that come only from them.
- Quest limits: Daily and weekly caps, level windows, and the resets.
References
- ↑ “which all players are automatically tracked. So there is no need to accept them manually.” Update 0.4.28: Bounty Hunting
- ↑ “all kill requirements have been reduced by 50%” Update 0.4.45: Item System Upgrades
- ↑ “The Bounty Board tracks everyone in the vicinity of the target, allowing players to work together toward the same objectives.” Update 0.4.28: Bounty Hunting
- ↑ “claim their prizes, which can include experience points, eons, and a variety of random items like healing potions or puffyweed” Update 0.4.28: Bounty Hunting
- ↑ “By scaling the bounty rewards from level 30 to 40” Update 0.4.51: Hall Of Pain
- ↑ “For a limited time, all bounty rewards are doubled.” Update 0.4.43: Big Anniversary